macmacmac
  • Joined on 2024-08-19
macmacmac pushed to master at macmacmac/SDL_GPU1 2025-09-21 15:51:31 +00:00
936e91801a Added SDL3 submodule
macmacmac pushed to master at macmacmac/VulkanSDL3 2025-08-08 17:42:49 +00:00
e82355d05d Small tweaks
macmacmac pushed to master at macmacmac/VulkanSDL3 2025-07-04 00:17:34 +00:00
65cd03961d Made adjustments so program can compile on windows
macmacmac created repository macmacmac/OpenGLSDL3 2025-07-03 18:40:44 +00:00
macmacmac pushed to master at macmacmac/VulkanSDL3 2025-07-03 13:59:03 +00:00
0ed40a0b64 Small tweaks before rewrite
macmacmac pushed to master at macmacmac/VulkanSDL3 2025-07-03 13:12:27 +00:00
6d48ac251c Converted existing vulkan program without vkbootstrap to use SDL callbacks
969a3285e9 Rewrite of main function to use SDL3 app main callbacks
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macmacmac pushed to master at macmacmac/VulkanSDL3 2025-07-03 05:59:48 +00:00
eeb0dd8024 Submoduled added, SDL2 code added and rewritten to be runnable
macmacmac pushed to master at macmacmac/SDL2VulkanBase 2025-07-03 05:21:34 +00:00
1398521c86 Fix using SDL2 submodule
904e9e436c Added SDL2 2.32.8 submodule
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macmacmac created repository macmacmac/VulkanSDL3 2025-07-03 05:15:14 +00:00
macmacmac pushed to master at macmacmac/SDL_GPU1 2025-04-11 18:50:35 +00:00
8a3385b15c Set minimum and maximum size for window and use better line terminators
macmacmac created branch master in macmacmac/SDL_GPU1 2025-04-11 16:49:47 +00:00
macmacmac pushed to master at macmacmac/SDL_GPU1 2025-04-11 16:49:47 +00:00
270132a58e Triangle with per vertex colors
macmacmac created repository macmacmac/SDL_GPU1 2025-04-11 16:48:40 +00:00
macmacmac created branch master in macmacmac/SDL2OpenGLBase 2024-09-08 18:05:58 +00:00
macmacmac pushed to master at macmacmac/SDL2OpenGLBase 2024-09-08 18:05:58 +00:00
23bc471bc2 Complete hello triangle program but with GLAD instead of GLEW
macmacmac created repository macmacmac/SDL2OpenGLBase 2024-09-08 18:04:42 +00:00
macmacmac pushed to master at macmacmac/SDL2VulkanBase 2024-08-31 19:57:27 +00:00
7daf540a9b Adjust CMakeLists.txt and program so that it compiles and runs on windows
macmacmac created branch master in macmacmac/SDL2VulkanBase 2024-08-31 18:16:27 +00:00
macmacmac pushed to master at macmacmac/SDL2VulkanBase 2024-08-31 18:16:27 +00:00
75e9921d45 Complete "Hello Triangle" program with resizing and minimization handled
54e69982eb Get working "Hello Triangle" program going with vertex and fragment shaders
1ffd31abe4 Added presentation specific code
baad5b4555 Initial setup with SDL window
macmacmac created repository macmacmac/SDL2VulkanBase 2024-08-31 18:15:54 +00:00