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Repositories
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macmacmac
pushed to
master
at
macmacmac/SDL_GPU1
2025-09-21 15:51:31 +00:00
936e91801a
Added SDL3 submodule
macmacmac
pushed to
master
at
macmacmac/VulkanSDL3
2025-08-08 17:42:49 +00:00
e82355d05d
Small tweaks
macmacmac
pushed to
master
at
macmacmac/VulkanSDL3
2025-07-04 00:17:34 +00:00
65cd03961d
Made adjustments so program can compile on windows
macmacmac
created repository
macmacmac/OpenGLSDL3
2025-07-03 18:40:44 +00:00
macmacmac
pushed to
master
at
macmacmac/VulkanSDL3
2025-07-03 13:59:03 +00:00
0ed40a0b64
Small tweaks before rewrite
macmacmac
pushed to
master
at
macmacmac/VulkanSDL3
2025-07-03 13:12:27 +00:00
6d48ac251c
Converted existing vulkan program without vkbootstrap to use SDL callbacks
969a3285e9
Rewrite of main function to use SDL3 app main callbacks
Compare 2 commits »
macmacmac
pushed to
master
at
macmacmac/VulkanSDL3
2025-07-03 05:59:48 +00:00
eeb0dd8024
Submoduled added, SDL2 code added and rewritten to be runnable
macmacmac
pushed to
master
at
macmacmac/SDL2VulkanBase
2025-07-03 05:21:34 +00:00
1398521c86
Fix using SDL2 submodule
904e9e436c
Added SDL2 2.32.8 submodule
Compare 2 commits »
macmacmac
created repository
macmacmac/VulkanSDL3
2025-07-03 05:15:14 +00:00
macmacmac
pushed to
master
at
macmacmac/SDL_GPU1
2025-04-11 18:50:35 +00:00
8a3385b15c
Set minimum and maximum size for window and use better line terminators
macmacmac
created branch
master
in
macmacmac/SDL_GPU1
2025-04-11 16:49:47 +00:00
macmacmac
pushed to
master
at
macmacmac/SDL_GPU1
2025-04-11 16:49:47 +00:00
270132a58e
Triangle with per vertex colors
macmacmac
created repository
macmacmac/SDL_GPU1
2025-04-11 16:48:40 +00:00
macmacmac
created branch
master
in
macmacmac/SDL2OpenGLBase
2024-09-08 18:05:58 +00:00
macmacmac
pushed to
master
at
macmacmac/SDL2OpenGLBase
2024-09-08 18:05:58 +00:00
23bc471bc2
Complete hello triangle program but with GLAD instead of GLEW
macmacmac
created repository
macmacmac/SDL2OpenGLBase
2024-09-08 18:04:42 +00:00
macmacmac
pushed to
master
at
macmacmac/SDL2VulkanBase
2024-08-31 19:57:27 +00:00
7daf540a9b
Adjust CMakeLists.txt and program so that it compiles and runs on windows
macmacmac
created branch
master
in
macmacmac/SDL2VulkanBase
2024-08-31 18:16:27 +00:00
macmacmac
pushed to
master
at
macmacmac/SDL2VulkanBase
2024-08-31 18:16:27 +00:00
75e9921d45
Complete "Hello Triangle" program with resizing and minimization handled
54e69982eb
Get working "Hello Triangle" program going with vertex and fragment shaders
1ffd31abe4
Added presentation specific code
baad5b4555
Initial setup with SDL window
macmacmac
created repository
macmacmac/SDL2VulkanBase
2024-08-31 18:15:54 +00:00